Skip to content

Padel Scoring Explained: Points, Games, Sets and Tie-Breaks

Section titled “Padel Scoring Explained: Points, Games, Sets and Tie-Breaks”

Padel uses the familiar tennis sequence: points make games, games make sets, and sets decide the match. The confusing parts are usually deuce, deciding-point formats, serving order, and tie-breaks.

This guide reflects the current FIP scoring options and gives you the practical version to agree before a club or social match.

Try the interactive scoring comparison

  • Points are called 0, 15, 30, 40, then game.
  • At 40–40, the match can use advantage, Golden Point, or Star Point scoring.
  • A standard set is first to six games with a two-game margin.
  • At 6–6, a tie-break commonly decides the set.
  • A match is normally best of three sets, but shorter formats and a super tie-break can be agreed in advance.
Points wonScore call
00 or love
115
230
340
4Game, if the format’s winning condition is met

The serving pair’s score is called first. If the servers have won two points and the receivers have won one, the score is 30–15.

The current FIP rules list three scoring options. Your club or competition decides which one applies.

FormatWhat happens after 40–40?
AdvantageA pair must win two consecutive points after deuce
Golden PointOne deciding point is played immediately
Star PointUp to two advantage cycles are played; if both return to deuce, one Star Point decides the game

Golden Point is the fastest option. Star Point, introduced into FIP competition in 2026, keeps limited advantage play before the final deciding point. Read the separate Golden Point and Star Point guides for examples.

A standard set is normally first to six games with a two-game lead. Common winning scores include 6–2, 6–4, and 7–5. If the set reaches 6–6, a tie-break commonly decides it.

The standard match format is best of three sets. Clubs often use shorter alternatives—such as four-game sets or a super tie-break instead of a full deciding set—to fit booked court time.

Tie-break points are counted 0, 1, 2, 3, and so on. The standard tie-break is first to seven with a two-point lead. A score of 7–5 ends it; 7–6 does not.

The player whose turn it is serves the first point. Service then changes to the other pair for two points and continues in two-point turns. Players change ends after every six tie-break points. See the complete padel tie-break guide.

A super tie-break is normally first to ten points with a two-point lead. It can replace the final set when that alternative format is agreed before the match.

  1. Starting without agreeing on advantage, Golden Point, or Star Point.
  2. Calling the receiving pair’s score first.
  3. Forgetting the service order after a long game.
  4. Counting tie-break points like a normal game.
  5. Ending a tie-break without the required two-point lead.

VMSPadel lets one player update each point from Apple Watch while an iPhone optionally shows the score to the whole court. The app keeps the selected format, serving context, side-change prompts, match history, and stats together.

See how the VMSPadel scorekeeper works

This guide summarizes Rule 1 and Rule 5 of the International Padel Federation’s current Rules of Padel. Always follow the format published by your competition or agreed by your group.

Try the same rallies in three formats

Start at 40–40. Choose who wins each rally and compare how the game ends. Finished games stay frozen while the other formats continue.

Advantage

Deuce · 40–40

Rallies played: 0

Golden Point

Deciding point · 40–40

Rallies played: 0

Star Point

Deuce · 40–40

Advantage cycle 1 of 2

Rallies played: 0

Rally winners: No rallies yet